#pragma once
#include "IXMLSerializable.h"

class CMaterial: public IXMLSerializable {
	string name;
	float frictionCoef1ry;
	float frictionCoef2ry;
	float slipCoef1ry;
	float slipCoef2ry;
	float restitution;
	float damping;
	float compliance;
public:
	CMaterial(void);
	~CMaterial(void);
public:
	inline string ElementName(void)
	{
		return "Material";
	}
	void Serialize(void);
	void Desrialize(void);
};